At Zugvögel Festival 2026, our floor became a church - and what is a church without a confessional? So I built one: a wooden confessional box where festival visitors confess their sins to an AI priest, who teases the juicy details out of them, grants absolution, and then sends them onwards to the Holy Toilet - where their sins, anonymized and retold in an angel’s voice, are played back to whoever is enthroned there at the moment.
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This year, our Walden floor at Zugvögel became Santo Nido: a church dedicated to a phoenix sect. Stained-glass windows, holy birds, an AI confessional, and a tower-clock that goes wild with the music. A lot of religious nonsense, and so much love for detail.
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Posted on July 30, 2025
| 1 min
• Other languages: 🇩🇪 Deutsch
This year, our Walden Floor transformed into the PetroLoco gas station that has been the site of a battle between the oil oligarchs and the ecological fraction. Next to the floor and the usual interactive installations, you could also play real-life Tuxkart here.
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Posted on June 28, 2025
| 3 min
• Other languages: 🇩🇪 Deutsch
An interactive, networked spaceship you can actually board: players complete (or sabotage) missions across a dozen physical interfaces - buttons, joysticks, LED boards, sensors, etc - to either launch the ship or doom it, with everything driven by a Python/ESP/Unity stack. It’s modular, auto-resets regularly, and scales to festival crowds without manual babysitting.
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Posted on June 25, 2025
| 4 min
• Other languages: 🇩🇪 Deutsch
First, there was the infamous PoolnudelschlagapparatPool Noodle Hitting Aparatus (PNHA). At Fusion Festival 2023, we had some pool noodles, some windshield wiper motors, and a wood construct to put a simple game into, so we did the only sensible thing to combine those things: You play Flappy Bird, and if you are too bad, you get hit with a pool noodle.
A universal relay box for interactive builds: Ethernet-controlled with an integrated PSU, switching 230V, 12V, 5V and dry relays via OSC or Art-Net. I use it across projects like my Supertuxkart and the Palapa Spaceship to drive lights, fog, motors, and effects with simple, robust control.
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In 2024, for our Walden Floor at Zugvögel Festival, the visitor was immerged into the crash site of an alien spaceship, featuring multiple interactive installations next to our usual dancefloor.
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Posted on December 6, 2023
| 3 min
• Other languages: 🇩🇪 Deutsch
Having learned my ways on Theseus’ Anet A8 and now running a boringly reliable Bambu P1S, I use 3D printing and self-taught CAD as basic infrastructure for most of my hardware projects, some of which are listed here.
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Posted on August 21, 2023
| 1 min
• Other languages: 🇩🇪 Deutsch
My Ticket to Moyn Festival 2023, a nice one-week-project involving building something nice out of scrap material as well as implementing the software using a Microcontroller and a Raspberry Pi:
For the last three years I’ve been part of the crew behind Fusion Festivals largest Floor: Palapa — a collectively built, ever-changing “city of the future” and dance floor. We turn a 1,200 m² tent into a dense skyline of handmade structures, layered light, and countless small details.
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After finally (and only for now) accepting that a reliable sound2light-bassline-detection is probably more trouble than it’s worth, I next needed a way for tap2bpm instead. This, however, required new Hardware, and thus, I developed this Button-Board.
This is a lampshade made of string, made for a free-standing lamp with a single light bulb in it. It is designed dim the bulb as little as possible and just be a pretty ornament whether the light is turned on or off. As the bulb is pretty visible inside the shade, I recommend a pretty one with warm light, such as an Edison-bulb.