For this thesis, I created a Conceptual Space from Course Descriptions for explainable Recommendation, in a highly performant pipeline on the university-grid.
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[Read More]As part of the practical course following the lecture The C++ Programming Language at the University of Osnabrück, we had two weeks to develop a complete game in a team of 11 students, including a level editor. The project involved working with libraries such as Box2D for physics and Boost, as well as the HDF5 data format. We decided to develop Bomberperson, a Bomberman-inspired multiplayer game with a few additional mechanics.
The Game
Bomberperson is a maze-based multiplayer game for 2-4 players, where the goal is simple: eliminate the other players and be the last one standing. Players can place bombs that explode after a short delay, sending explosions in multiple directions, destroying obstacles and potentially killing other players. Destroyed obstacles can drop power-ups, which can temporarily improve a player’s abilities or make their life more difficult.
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THREE.js, the player is trapped in the infamous burning AVZ and must try to escape this inferno. The player controls the in-game character and must overcome obstacles, puzzles and traps to get to the bottom and out of the AVZ. Play here!
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